Friday, March 25, 2016

Battle of the 2015 Books, Bracket One

Announcing Bracket One of the Fantastic Reviews Battle of the 2015 Books!

We started the Battle of the Books at the Fantastic Reviews Blog as a fun way to try to keep up with the great volume of review copies we were receiving. (For more about why we started the Battle of the Books, click here.)

The good news is we've done ten brackets of books so far, eight 2012 brackets, one 2013 bracket, and one 2014 bracket, discussing 160 books! We've had a lot of fun and gotten some great feedback from the authors both here and at Twitter and other social media.

The bad news is we have definitely not kept up with all the review copies flowing in. But we're slowly taking on the mountain of books we've accumulated.

In a valiant (please don't say hopeless) attempt to catch up, we're alternating between brackets of the new books we're receiving and brackets of books from recent years.

Aaron Hughes, our primary reviewer, will be judging this bracket of Battle of the Books.

Of the sixteen books, Aaron selected four "seeded" books that he was especially looking forward to reading (marked with asterisks), placed one in each quarter of the bracket, then we filled out the rest of the bracket randomly. Here are your initial matchups:

First Quarter of Bracket:


Jeff Wheeler
The Banished of Muirwood
(Amazon 47North)
vs.
Josh Vogt
Forge of Ashes
(Paizo Pathfinder)


Gary Kloster
Firesoul
(Paizo Pathfinder)
vs.
Kazuo Ishiguro
The Buried Giant***
(Alfred A. Knopf)


Second Quarter of Bracket


Evie Manieri
Fortune’s Blight
(Tor)
vs.
J. F. Lewis
Oathkeeper
(Pyr)


Ken Liu
The Grace of Kings***
(Saga)
vs.
S. Harrison
Infinity Lost
(Amazon Skyscape)


Third Quarter of Bracket:


Gregory Lamberson
Human Monsters
(Medallion)
vs.
Ferrett Steinmetz
Flex***
(Angry Robot)


Snorri Kristjansson
Blood Will Follow
(Jo Fletcher)
vs.
Michael Alan Nelson
Hexed
(Pyr)


Fourth Quarter of Bracket:

Camille Griep
Letters to Zell
(Amazon 47North)
vs.
Joel Shepherd
Originator
(Pyr)


Karina Sumner-Smith
Towers Fall
(Talos)
vs.
Jo Walton
The Just City***
(Tor)

To see the whole bracket, click here.

In Battle of the Books, we start with sixteen books as contenders. The books are randomly matched-up in a single elimination tournament bracket. For every battle, a sample of the two competing books will be read by our judge / reviewer, and the book he most wants to continue reading is chosen as the winner of the match.

For first round matches, our reviewer will read the opening 25 pages of both books. Winners advance to the next round. In second round matches, he will read both books through page 50. For the semifinals, the books are read through page 100. For the finals or championship round, our reviewer will read both books through page 200, and the book he most wants to read to the end will be proclaimed our Battle of the Books bracket champion.

For the complete rules, click here.

Some notes on the books in the field:

-- Classifying books before you read them is tricky, but this bracket appears fantasy-dominated, featuring what looks to be six secondary-world fantasy books, two historical fantasies, four urban or contemporary fantasies, three science fiction books, and one horror book.

-- I believe 12 books are by men and 4 by women.

-- It looks like six of the books continue an existing series, five are the first volume in a new series, two are media tie-ins, and three appear to be stand-alone books.

-- As far as publishers: 3 books came to us from Pyr; 2 books each from Tor, Paizo Pathfinder, and Amazon 47North; and 1 book each from Alfred A. Knopf, Saga, Amazon Skyscape, Jo Fletcher, Angry Robot, Talos and Medallion.

Good luck to all our contenders! Let the new bracket of book battles begin!

Thursday, March 17, 2016

"Empty Planets" by Rahul Kanakia :: Aaron's Story Recommendation of the Week

My Story Recommendation of the Week is for "Empty Planets" by Rahul Kanakia, from the January-February 2016 issue of Interzone Magazine (cover art by Vincent Sammy).

One of my favorite little sub-genres of science fiction is far-future, post-scarcity stories where people sit around wondering what the hell to do with themselves.

An example I recently dusted off and enjoyed was Don't Bite the Sun by Tanith Lee from 1976, where young people work their way though a great but not inexhaustible supply of decadent and pointless ways to waste their time. Tanith Lee played the concept tongue-in-cheek, but in "Empty Planets," Rahul Kanakia applies a somber approach I like even better.

"Empty Planets" takes place in a distant future run by a (mostly) benevolent artificial intelligence called the "Machine." The humans' needs are all provided for, and so they pass their time to no apparent purpose. The students at Non-Mandatory Study are a possible exception. But when our protagonist David attends the school on a whim — he believe he has a deep thought inside that he hasn't learned to articulate — we soon find that the students have little love of learning; they simply want to answer one of the questions posed by the Machine, in order to win "shares" as a bounty. An additional share allows one's family to expand, and it's about the only commodity in this universe that people still covet. David does not much approve:
It seemed so sillly, all this looking for bounties and trying to acquire shares, when reallly there were far more important things to think about. I still hadn't quite gotten ahold of the deep thought that'd brought me to NMS, but I could see its outline. The thought had something to do with shares, I knew. And something to do with the Machine. And something to do with wealth and with the age of the universe and the destiny of mankind. And music was tied up in there too.
David falls for Margery, an intense student from a colony slowly dying for lack of shares. They travel to Altair III to study its mysterious, possibly sentient clouds hoping for a bounty, and perhaps they will find themselves there.

"Empty Planets" does a wonderful job of depicting a strange, far-future universe whose residents have problems that seem not very different from our own. And, spoiler alert, Kanakia is wise enough not to try to offer the answers to those problems.

Rahul Kanakia's short fiction has appeared in Clarkesworld, Apex, InterGalactic Medicine Show, and other places. His first book, a contemporary YA novel confusingly titled Enter Title Here, is due in August.

Saturday, March 12, 2016

Battle of the 2013 Books, Bracket One :: Wrap-Up

We have completed Fantastic Reviews Bracket One of the Battle of the 2013 Books.  There were plenty of good book battles along the way.  Hope you enjoyed our reviews of samplings of these books!

Congratulations to The Best of All Possible Worlds by Karen Lord, winner of this Battle of the Books bracket!  Let's give a round of applause for all the participating books!

To see the whole completed bracket, click here.

Listed below are the sixteen books which were featured in this bracket, sorted alphabetically by author.  Click on the book title links to go that book's highest round book battle review.

The Scholar, the Sphinx and the Shades of Nyx by A. R. Cook
Trinity Rising by Elspeth Cooper
Mage's Blood by David Hair
Electricity & Other Dreams by Micah Dean Hicks
The Secret of Abdu El Yezdi by Mark Hodder
The Cusanus Game by Wolfgang Jeschke
Mist by Susan Krinard
The God Tattoo by Tom Lloyd
Never by K. D. McEntire
The Best of All Possible Worlds by Karen Lord
The Returned by Jason Mott
The Doctor and the Dinosaurs by Mike Resnick
23 Years on Fire by Joel Shepherd
Fiend by Peter Stenson
Shadow People by James Swain
Burning Paradise by Robert Charles Wilson

Some of these books and authors may be new to you, but after reading Jackie's book descriptions and battle reviews, I hope some of them sparked your interest.  Perhaps we introduced you to a few new books and authors.  Only one book can win each battle, and only one book can win the bracket, but there were many good books in the competition.

Battle of the Books match-ups are decided based on reading a sample of the book.  Most upon reading a mere 25 pages or 50 pages.  So if a good book starts slow, in this review format, it may face an uphill battle.  These matches are inherently subjective.  These battles were decided based on which book the reviewer, that was Jackie for this bracket, would rather continue reading.

Stay tuned for Bracket One of the Battle of the 2015 Books.  Another sixteen books are lined up for this competition.  Aaron will be the reviewer judging this bracket.  We'll be announcing the books which will be featured as our next group of contenders soon!

Friday, March 04, 2016

Battle of the 2013 Books, Bracket One, Championship Round :: The Best of All Possible Worlds by Karen Lord vs. The Cusanus Game by Wolfgang Jeschke



We have arrived at the championship round of our current bracket of the Battle of the Books. In one corner we have The Best of All Possible Worlds by Karen Lord. In the other corner we have The Cusanus Game by Wolfgang Jeschke. Two fine books. I (Jackie) have read through Page 200 of both these books, and the novel I most want to continue reading to the end will be the champion of Bracket One of the Fantastic Reviews Battle of the 2013 Books.

The Best of All Possible Worlds:  Del Rey; February 2013; 306 pages; book design by Victoria Wong. Keren Lord's debut novel, Redemption in Indigo, was published in 2010 and won the Frank Collymore Literary Prize in Barbados.

The Best of All Possible Worlds defeated 23 Years on Fire by Joel Shepherd in the first round, overpowered The Secret of Abdu El Yezdi by Mark Hodder in the second round, and got past Electricity & Other Dreams by Micah Dean Hicks in the semifinal round to reach the championship.

In the first 200 pages of The Best of All Possible Worlds, we learn that the Sadiri are people with advanced mental capacities; they share a low-level telepathic bond. Many men travel off-world but the females mostly stay on the planet. When their planet is poisoned, killing everyone, the off-world men must come up with a plan for their race to survive. "Councillor" Dllenahkh was off-world on a meditation retreat when the planet-wide genocide occurred. He is sent on a mission to the planet Cygnus Beta to decide what might be done.

Dllenahkh meets biotechnician Delarua of Cygnus Beta who has studied the Sadiri language and society. She's the perfect Cygnian government worker to accompany Dllenahkh and to introduce him to the different settlements. Delarua discovers that Dllenahkh is looking for women with Sadiri genetic heritage, and hopes that many of the women will volunteer to become wives and bear offspring so that the Sadiri mental abilities and customs can survive.

A group is gathered to travel the world for a year to make genetic tests at the various settlements on Cygnus Beta. The settlements have varied cultures, which feel like different worlds. One settlement, on the Kir'tahsg Islands, has a caste system. Delarua is notified that the settlement's elite deal in slave trading and treat the poor people abhorrently, which is against rules and regulation of Cygnus Beta. Delarua, without the settlement's approval, illegally tests the servants' and workers' blood and discovers a cruel fact. In order to fix the problem, Delarua must let her government know what she's done, which causes her to lose her government job. Dllenahkh then hires Delarua to continue working for the Sadiri because of her "insightfulness concerning Sadiri society."

Delarua is happy to stay with the group and works hard at the new job. She needs to use drug patches to keep herself awake. She finds it difficult because Sadiri need less sleep than Terrans. At another settlement, Delarua and group member Nasiha are attacked. The chemical used to try to subdue them interacts with Delarua's drug patches. Her short term memory is affected. Dllenahkh and Delarua are becoming closer.

The Cusanus Game:  Tor, English translation September 2013; originally published in 2005 in Germany; 538 pages; translator: Ross Benjamin. Wolfgang Jeschle was a German science fiction writer who also wrote Last Day of Creation.

The Cusanus Game overpowered The God Tattoo by Tom Lloyd in the first round, won a decision over The Doctor and the Dinosaurs by Mike Resnick in the second round, and got past Burning Paradise by Robert Charles Wilson in the semifinal round to reach the championship.

The prologue in The Cusanus Game takes place in 1425. Caravan Leader Emilio meets with a starship from the future, the 21st century, to trade goods. Bahktir, part of the caravan, learns his son Hakim was killed while trying to enter the area where past and future meets.

In the mid-21st century, botany student Domenica is in her last year of college in Rome. The nuclear war of 2052 in Germany has affected all of Europe. Factions are still fighting in Italy. Genetic mutations occur among people and plants. People are trying to survive in a violent and scary world.

Domenica and some friends apply for a job with the Rinascita Project. Domenica is not sure what the job is about but they need a botanist and jobs are hard to find. She ends up getting the job with four other friends, including a theoretical physicist and a medieval historian. Domenica's ex-boyfriend Bernd and his sister turn down the job offer because they think bad things will come from this project. Domenica and the others taking the job travel to Venice for more testing and orientation.

In this future, nanotechnology is used in various ways, and not all are favorable. Nanos that are meant to bolster the wooden pilings that hold up Venice will occasionally get ingested by fish and, to the fishermen's disgust, the fish morph into wood. The scientists created an ice border around Venice to keep the nanos confined, but now the nanos have penetrated the border and are damaging the environment.

In the mid-1400s, Caravan leader Emilio and Bahktir are ready to meet the starship from the future to trade goods. Bahktir's son Hakim is still alive in this timeline. Emilio and Bahktir go to the ship and see Hakim with broken bones prone on a wheeled stretcher. The starship liaison says they will take Hakim to a clinic in Mantua to get him healed. Bahktir can get him the next time they trade goods.

Domenica learns that she will travel to the 1400s to gather seeds and plants and bring them back to her time. In this timeline, 1400s Cardinal Nicolaus Cusanus learns that a witch who collects seeds and plants and labels them with strange Latin names is going to be burned at the stake.

The Battle:  We have the galaxy-spanning science fiction epic The Best of All Possible Worlds vying to become champion against The Cusanus Game, a futuristic science fiction novel that involves nuclear disaster and time travel.

In The Best of All Possible Worlds, I find the idea of searching for mates with the right genetic heritage weird, but the storyline makes it seem plausible: 1) the genocide on the planet Sadira and 2) the desire of the government of Cygnus Beta to have more information about the settlements on the planet. As the group travels around Cygnus Beta, which was described as "a galactic hinterland of pioneers and refugees," their interactions with the varied subcultures are believable. Some settlements are downright strange.

One settlement is hidden, a monastery with Sidiri monks, both men and women, whose mental abilities surpass the Sidiri. Telepathy and telekinesis are the norm for them. At one point, Dllenahkh and Delarua, with the help of a Sidiri monk, walk across a fast moving creek and fly down into a valley.

Humor is sprinkled throughout the book. Delarua must translate between Dllenahkh and the Faerie Queen, a forest settlement leader. Delarua unknowingly tones it down a bit, sounding more like an emotionless Sadiri than herself, jealous with their interaction. Delarua discovers that Sadiri send their bad people off-planet. She realizes that the Sidiri on her world and elsewhere are "diplomats and judges, pilots and scientists, nuns and monks...and jailbirds." Delarua is a hoot!

The characters are fleshed out and believable, and I like them. The Sadiri have mental abilities and they push emotions away, like Spock on Star Trek. Some of their interactions can be amusing.

I need to mention the proliferation of names and diseases beginning with the letter "D." It simply annoys me.

The Cusanus Game seemed better to me in the second hundred pages, probably because there weren't as many time switches. In the first hundred pages, we switched back and forth from Domenica's present to her past one year earlier more often than I would have liked.

The Cusanus Game is well written and offers scientific explanations behind the ability to time jump backwards and to the present, never into the future. Simply put, "we produce the match, which aligns the here and now with the there and then." But don't let that tiny bit of simplicity fool you. Discussions about solitons, quantum physics, particle waves, space-time, "nanos," and other scientific verbiage fill pages and pages, most of which makes sense. It's interesting stuff, and I love reading about quantum physics.

Domenica doesn't seem to catch on to the hologram experience, which she would if she were more observant. She's taken into a simulation and she goes through the whole thing not realizing that it was fake, even though clues hit her in the face throughout. She seems oblivious even though her ex-boyfriend told her time travel was involved in the project. Domenica seemed intelligent and compassionate to me earlier in the book. Now she seems dense. Unfortunately, I don't feel connected to the characters in The Cusanus Game.

Descriptions in The Cusanus Game in some parts are masterpieces, yet in others seem overdone or confusing. I also find some descriptions both fascinating and frustrating, such as in a description Domenica gives of a mechanical wheel-chair:
It looked like an armchair spun out of strong silver wire, or rather a wicker beach chair...with the undulating movements of its wire bristles or tentacles or whatever the winding, surging, thin tendrils of flexible steel wire should be called...
I think the description should be exact to help the reader visualize because, to me, armchair and beach chair are very different, as are wire bristles and tendrils. I'd prefer a more exact simplified description. This book was originally written in German, which might account for this type of overlap.

This book is not a fast read; challenging time flips, beautiful prose with some confusing storylines, and interesting science cannot be skimmed.

There's a gift in writing time travel and this book does a great job. Many chapters begin with a different time period. After 200 pages, we're seeing that history is already changing. I'm curious to see what happens, and I look forward to figuring out why the past now has different outcomes. Will Domenica burn at the stake when she goes back in time? What havoc does Emilio plan to create when the spaceship brings back a healed Hakim?

The winner of this match of Battle of the Books will be the champion of the 16 books placed in this bracket. I (Jackie), after reading 200 pages of each book in this last battle, have a difficult decision to make because both books have their positives and negatives. However, I find myself drawn to the book where I like the characters enough to read about what happens to them and that also suggests that a possible romance is afoot. Despite that last revelation, which I do so grudgingly, I plan to finish reading both books. Well done I say to these two novels!

THE WINNER: The Best of All Possible Worlds by Karen Lord

The Best of All Possible Worlds wins Bracket One of the Fantastic Reviews Battle of the 2013 Books. Congratulations to Karen Lord as our newest Battle of the Books champion!

To see the completed bracket, click here.

We've crowned a winner for this bracket, but soon we'll announce a whole new bracket of sixteen books. Aaron will be judging the next bracket of Battle of the Books. Stay tuned for more book battles to come!

Tuesday, March 01, 2016

"The Demon in the Page" by Joshua Phillip Johnson :: Aaron's Story Recommendation of the Week

This week's Story Recommendation of the Week goes to "The Demon in the Page," a short story by new author Joshua Phillip Johnson, from the inaugural January 2016 issue of Metaphorosis Magazine.

Let me first say, you gotta be in the right frame of mind for this.

"The Demon in the Page" is about scholars laboriously translating ancient texts. There is no action at all; really nothing ever happens. But if you try to follow Johnson into his characters' minds, you realize these people have willingly devoted their lives to this work, and a new way of understanding the process of translation is the most exciting thing that could happen to one of them.

Mahj, a celebrated scholar, believes she has found a new way to conceptualize the inherent difficulty of translating ancient texts, and shows a draft article explaining her concept to her student Ochre:
“Translators,” he read from the article, “offer the metaphor of a mathematical equation, but I instead offer the metaphor of a woman on a horse. This woman is clothed in resplendent garb, and her horse clip clops proudly. The woman rides into the thick, dark wood of translation, a place never touched by the light of a sun, and when she emerges from the other side, she is very nearly the same. Her clothing is still impressive, though the colors have shifted somewhat. And she no longer rides a horse, or perhaps she does, but this horse has a long, leathery tail and wings made of ash. And the woman’s hair has grown and turned curly where it was once straight.”

“You can accuse me of purple prose if you like,” Mahj said, smiling, her enthusiasm preventing her from seeing the anxiety and worry in her student’s face and voice.

Ochre, instead, continued reading.

“Translators today spend their days examining this new woman and this new horse, categorizing and codifying the changes, questioning their meaning. But we have missed a very important question. Whom did the woman meet in the wood?”

“The demon,” Mahj whispered, sweeping a hand over the books on her table.
Mahj begins looking for the demon in the texts she translates. The trouble is, she doesn't seem to regard this as a metaphor. Ochre clearly believes Mahj is losing her marbles, but has far too much respect for his mentor to say so.

"The Demon in the Page" does a terrific job of portraying the mentor-mentee relationship, which we don't see often enough in SF/F. The characterization is excellent, and I was most satisfied with how the story played out, even if nothing much ever happens.

"The Demon in the Page" is the first published story by Minnesota teacher Joshua Phillip Johnson. One wonders if he will still write a piece like this a few years from now. By then, he'll have gotten a lot of great advice from fellow writers in workshops and writers' groups about how to punch up his fiction and get the readers absorbed in the action early on, and none of that advice will be wrong. But it isn't always right either.

Friday, February 19, 2016

Battle of the 2013 Books, Bracket One, Second Semifinal :: Burning Paradise by Robert Charles Wilson vs. The Cusanus Game by Wolfgang Jeschke



Our second semifinal match in Bracket One of the Battle of the 2013 Books features Burning Paradise by Robert Charles Wilson going against The Cusanus Game by Wolfgang Jeschke. In the semifinal round, the books are judged after reading a total of 100 pages. The winner, the book I (Jackie) most want to continue reading after 100 pages, will advance to the championship round.

Burning Paradise:  Tor Books; November 2013; 317 pages; jacket art by Getty Images; jacket design by Base Art Co. Robert Charles Wilson has written many science fiction novels including Darwinia, Julian Comstock, Blind Lake, The Affinities and the Hugo Award winning Spin. He has won various awards.

Burning Paradise overcame Trinity Rising by Elspeth Cooper in the first round, and got by Shadow People by James Swain in the second round to reach the semifinals.

In the first 50 pages of the alternate reality book Burning Paradise, we meet 17-year-old Cassie and her younger brother Thomas who must both flee the apartment they share with their Aunt Ris because a simulacrum, a human-like robot, seems to be after them. They escape to 21-year old Leo Beck's apartment. Leo, his girlfriend Beth, Cassie and Thomas drive out of the city, hoping to get to Leo's father's home. Werner Beck is a leading member of the Correspondence Society and he'll know how to help. Cassie's parents, seven years earlier, were killed by simulacrums because they were part of the Correspondence Society (CS), a group that discovered the truth about the sims.

Meanwhile on a remote farm, former University Professor Ethan Iverson has captured a simulacrum (sim) that came to his door and wanted to talk to him to explain more about the radiosphere. But Ethan doesn't believe the sim. Soon another knock on the door brings Cassie's Aunt Ris, who is Ethan's ex-wife Narissa. Ethan has duct taped the simulacrum to a pole in the basement and told Narissa that the sim mentioned their niece's name "Cassie" and they need to figure out why it knows about her.

In the second 50 pages, Ethan and Narissa hear an alarm, letting them know more simulacrums are on the property. Ethan manages to kill two of them, but the third enters the farm house. It shoots the taped-up sim in the basement but doesn't manage to kill it. Ethan and Narissa patch up the injured sim, put their necessities and the sim in the truck and take off. The sim tells them that it is part of another group of sim entities. Ethan knows that people can't trust sims because they operate as a hive mentality, like ants in an ant hill.

Meanwhile, Beth is causing problems for Cassie's group, including making a phone call that probably blew their cover. When they reach Werner Beck's house, he's not there, but the young people find information that tells them what to do next.

The Correspondence Society discovered that the radiosphere, which is a layer of the atmosphere that reflects radio waves around the world, is actually made up of trillions of intelligent spherules.

The CS discovered that the hive-like spherules sometimes alter communications, sending fake messages back to Earth and deleting others. This interference has altered more than communications. Because the spherules have been deleting or altering war threats, Earth has had no war since Armistice Day 1914, which was 100 years ago. The CS believes these manipulations must end.

The spherules created simulacrums to roam the Earth to kill Correspondence Society members to keep the knowledge of their sentient existence and interference a secret. Ethan's sim now claims that it is a part of another group of entities that is fighting to kill the radiosphere spherules and needs the CS's help. But is this sim telling the truth or is this part of the radiosphere's plan?

The Cusanus Game:  Tor, English translation September 2013; originally published in 2005 in Germany; 538 pages; translator: Ross Benjamin. Wolfgang Jeschle was a German science fiction writer who also wrote Last Day of Creation.

The Cusanus Game overpowered The God Tattoo by Tom Lloyd in the first round, and won a decision over The Doctor and the Dinosaurs by Mike Resnick in the second round to reach the semifinals.

The prologue in The Cusanus Game takes place in 1425. Caravan leader Emilio trades supplies such as spices, coffee, tobacco and cocoa with the "future" people, who then give Emilio medicine, vaccines, and solar technology to name a few. During one of the exchanges, some of the caravan young men try to enter the "future" compound but are wounded or killed. Bakhtir loses his son and feels so distraught he tries to kill a future person, who is actually a hologram, and the bullet damages the "airship." Emilio and Bakhtir barely escape certain death.

Moving forward over 500 years, Domenica is a botany student at a university in Rome. The time is 21st century after Europe has been contaminated by a nuclear world war. War continues with various factions fighting and committing murderous attacks on civilians. People are trying to survive while avoiding the ravages of fallout and uncertainty.

Mutations, both manmade and genetic from radiation damage, abound, and with those modifications come biases, prejudices and hate. Domenica's Siamese-twin friends were chillingly murdered by a Nazi-like hate-group. Domenica came across a modified dog, created with human genes used to add some intelligence and the ability to talk, but also programmed to die after a certain time period. Living in Rome after the European apocalypse is rough, violent and scary. Still, Domenica and her friends continue to survive, going to school and securing jobs.

After graduation, Domenica and some friends have applied for a position with Rinnascita della Creazione di Dio. Five graduates get the job but don't know to where they are traveling or what they will do when they get there. The five traveling to Amsterdam are three botanists, a theoretical physicist, and a specialist in medieval history. All they know is the jobs have something to do with the "Salvation of God's Creation, the salvation of the future."

The 100 pages of reading ends back with the prologue's two characters Emilio and Bakhtir, right before they bring their caravan goods to the barters from the 21st century. Bakhtir's son is still alive in this time jump.

The Battle:  This semifinal match-up of Battle of the Books features the alternate history science fiction book Burning Paradise trying to best The Cusanus Game, a futuristic science fiction novel that involves nuclear disaster and time travel.

Burning Paradise offers an interesting concept of alien life forms. In this case they are tiny spherules that have a hive-like mentality and surround Earth above the atmosphere. Scientists say that life off planet will probably be totally different from what we might expect, and this fits in perfectly with that concept. By the end of the 100 pages, a new life form shows up saying that there are many alien creatures that travel from solar system to solar system with the purpose of using resources on other planets and to reproduce. I'm curious to see how the characters treat this new information. Is it real or are the aliens feeding false information to the Correspondence Society?

The Cusanus Game begins immediately with time travel, for the purpose of gleaning items from the past to supply future Earth with what they need to survive after the nuclear war. The major part of the 100 pages follows Domenica, but we jump through time with her past and present to discover her situation and the world news. The jumps became confusing at times, and the details of the war came in bits and pieces that made the reader work to figure things out. In the last 20 pages, the story does not jump around as much and stays in the present time period for longer than a few pages, which makes me enjoy the story more.

I enjoy both books' writing styles. The Cusanus Game seems to be on a higher literary level, or maybe I'm finding it a bit harder to follow since many locations are, of course, written in Italian. The story seems believable and gritty. The descriptions leave me feeling war weary and drained. I do see some hope with the characters and their new jobs that will most likely propel them into other historic times.

I (Jackie), after reading 100 pages of each book, must make a difficult decision. I'm especially interested in reading both books and will probably do so after the final Battle of the Books. The winner was only decided when I reached page 80 and farther in this book.

THE WINNER: The Cusanus Game by Wolfgang Jeschke

The Cusanus Game advances to the championship round to face The Best of All Possible Worlds by Karen Lord.

To see the whole bracket, click here.

Friday, February 12, 2016

Battle of the 2013 Books, Bracket One, First Semifinal :: Electricity & Other Dreams by Micah Dean Hicks vs. The Best of All Possible Worlds by Karen Lord


Our first semifinal match in Bracket One of the Battle of the 2013 Books features Electricity & Other Dreams by Micah Dean Hicks going against The Best of All Possible Worlds by Karen Lord. In the semifinal round, the books are judged after reading a total of 100 pages. The winner, the book I (Jackie) most want to continue reading after 100 pages, will advance to the championship round.

Electricity & Other Dreams:  New American Press; May 2013 (the collection of 26 stories were published individually from 2010 to 2012); 224 pages; cover design and interior art by Liz Green. Micah Dean Hicks writes "magical realism, modern fairy tales, and other kinds of magical stories."

Electricity & Other Dreams got past The Returned by Jason Mott in the first round, and edged by Fiend by Peter Stenson in the second round to reach the semifinals.

After reading 50 pages of short stories in Electricity & Other Dreams, I met alligator men, chickens who ran a meth lab, Lijah and his car, a contractor with a jinn ring, a plumber ghostbuster, and a man who lived in cans. The second 50 pages brought us more fantastical tales that twist and turn in magical directions.

"How the Weatherman Beat the Storm" -- Carlos drives the van that takes the TV camera crew to their various locations. The "weather girl" is beautiful and Carlos can't take his eyes off her. One day he ends up on the smoking balcony with the weather girl. He tries to impress her and says he has always wanted to be a weatherman, which is a big lie. The weather girl says, really? He says yes. The weather girl brings down a storm cloud onto his back. She tells him that when he can make the storm go away, then he'd be a real weatherman. Carlos's life just got complicated.

"The Famine of Music" -- A beautiful inventor uses her beauty to lure people to her home so she can experiment on them. She's changing their ears to ones made of satellite dishes, ear buds, guitar strings, and trumpet valves. Men and women let her alter their ears and forgive her, probably due to their weird attraction to her. The modified people, who soon number in thousands, find that "Everything is music." Seven brothers sit on a cliff and listen to the sound of waves crashing on the rocks. Sadly, the sound is music and not waves. They go into town to find the missing sound of waves, which happens to come from the mouths of whores. "Keep talking," say the brothers. Then a mariachi band rolls into town.

"The Butcher’s Chimes" -- An old woman who makes chimes is raising her deceased daughter's nine kids. She takes the kids to the dump where they find old appliances or craft pieces that the old woman can fix and sell or use to make chimes. The woman takes the fishing line and wire and runs it through her teeth to make it straight, and anything she strings seems to come to life. A meat fair comes to the area. The old woman tells her grandkids to line their pockets with plastic bags and newspaper. They will go to the fair and steal meat and put it in their freezer. At the fair, "The Cleaver" watches the kids steal meat. He keeps track and will get his money's worth when the time comes. As the woman and kids put the meat in the freezer, she sees that she only has eight kids. She goes back with the oldest kids to look for the missing girl. Meanwhile the other kids take the meat and string it together into the shape of a boy they call Pigboy, and he comes to life.

"The Hairdresser, the Giant, and the King of Roses" -- Marti is a high school scientist, building dangerous science projects. Great things are expected of her.

A witch visits Marti while she is packing for college. The witch touches Marti on her head and steals Marti's charmed life. The witch goes to college, and Marti becomes a hairdresser, but she has a special power. Her fingers, running through people's hair, change hair to gold. Her business flourishes while the witch enjoys all the things Marti was supposed to have – fame, money, self-fulfillment.

Ricky Long is a tycoon. He has a wife and seven daughters. Every couple of months, he brings his family to Marti's hair salon to have their hair turned to gold. At home, he cuts their hair of gold and sends it all to a Cash for Gold company. Ricky begins buying up the town. He surrounds every property with a moat of thorny rose bushes. He hires ten-foot-tall Bryon Cox to plant the bushes. The men who work for Ricky would like to see Bryon kill Ricky, but Ricky has a hold on Bryon.

One day Marti invites Bryon in to get his hair washed and changes it to gold. Ricky sees this and cuts Bryon's hair and keeps the gold. Marti gets mad and comes up with a plan.

"Bluebeard’s Daughter" -- Bluebeard likes the check-out girl at the grocery store. She eventually moves in with him. There's a locked drawer that Bluebeard doesn't want her to open, but she eventually finds the key. In the drawer are photos of all Bluebeard's past wives. Each wife has committed suicide. Soon, the grocery clerk climbs a tree and jumps, killing herself. Bluebeard is devastated. He gets married again, and this wife gets pregnant. He's so excited. Will the curse strike again?

The Best of All Possible Worlds:   Del Rey; February 2013; 306 pages; book design by Victoria Wong. Keren Lord's debut novel, Redemption in Indigo, was published in 2010 and won the Frank Collymore Literary Prize in Barbados.

The Best of All Possible Worlds defeated 23 Years on Fire by Joel Shepherd in the first round, and overpowered The Secret of Abdu El Yezdi by Mark Hodder in the second round to reach the semifinals.

The first 50 pages of The Best of All Possible Worlds find us on the planet Cygnus Beta. "Councillor" Dllenahkh, a Sadirian, is on a mission to find other humans with Sadiri genetic heritage. His own planet was poisoned, killing most of the females, since they rarely go off-planet. Male Sadiri want to find suitable Sadiri-genetic-compatible females, with which to mate, in order for their race to continue. They are telepaths.

The Cygnian Delarua is assigned to travel with Dllenahkh and others to the various distant villages to do genetic testing. Discussions with the leaders of each settlement are undertaken to work out possible mating agreements. During these village visits, Dllenahkh and the team find various telepathic abilities being used. Delarua is also found to have some "psi" abilities.

In the second 50 pages, we discover more about the characters. Dllenahkh needs to "realign his nodes," or something like that, at the nearest monastery since he was affected by surges of anger that were difficult to control. Delarua drops Dllenahkh off at the Monserrat monastery, and takes a side trip to visit her sister Maria and her family. Maria married Delarua's past love interest Ioan. He seems to have a hold on Delarua's mind, which is a punishable offense. When Dllenahkh, and Fergus another team member, arrive in the shuttle to pick her up, Dllenahkh feels the mind control Ioan has on Delarua. On the shuttle, Dllenahkh touches Delarua's forehead, draining the mind-hold. Delarua suddenly feels whole again. Delarua contacts the authorities to turn in Ioan, which she couldn't do until now. Delarua needs her own therapy, which Dr. Daniyel, part of their team, can perform.

The group decides to split into two groups to hit more settlements. Delarua, Dllenahkh, and others travel to the next settlement on forest elephants. Along the way they must cross a rushing river. The mahout swims with the elephants and urges the others to do so, but they decide to take a rickety rope bridge instead. As Delarua and Dllenahkh cross, a surge in the river washes them off the bridge, and Delarua loses consciousness. She comes to in a hidden monastery filled with monks — men, women, and children. They are Sidiri and have surpassed the mind control that Dllenahkh's race has achieved. Delarua wonders what she and Dllenahkh should do next.

The Battle:  We have two different books battling it out to make it into the finals. The fantastical short-story collection Electricity & Other Dreams works its magic against the galaxy-spanning science fiction epic The Best of All Possible Worlds.

Through 100 pages, I am enjoying the bizarre, varied tales found in Electricity & Other Dreams. However, the rich planet of Cygnus Beta and the variety of settlements in The Best of All Possible Worlds seems like I'm traveling to different settings and experiencing new peoples with each sojourn. Both books are written with flourish and detail and keep me entertained.

Electricity & Other Dreams takes me to the world of magical realism. In "How the Weatherman Beat the Storm" we watch the weather girl as "she tumbled up into the wind and was gone." It happily reminded me of Gabriel García Márquez's One Hundred Years of Solitude when Remedios the Beauty flies into the sky holding a sheet that she was pinning on the clothesline. Just as good and just as amazing! There is humor within the stories as well as horror. Give me another short story to read!

The Best of All Possible Worlds is more than a story of one race's fight to survive. The character development unfolds with each chapter. Details emerge about the world as the characters travel the planet. I find more humor with each chapter. When Dllenahkh needs to rejuvenate at a monastery, Delarua says to herself, "My God, get this man to a meditation chamber, stat!" Quite funny when reading the book!

I still dislike all the names beginning with a "D." Really? We have Dllenahkh, Delarua, Darithiven, and Dr. Daniyle, who has Dalthi's Syndrome. Also, something was compared to an "Indiana Jones classic holovid." That brought me out of the story.

In Electricity & Other Dreams, there were seven brothers in one short story and seven daughters in another. I wondered if the author's favorite number was seven or maybe the reference went past me.

After reading 100 pages, I (Jackie) must choose which of these two well-written, romp-filled, entertaining books will go on the battle in the championship round. One book grabs my attention a bit more at this time, and I want to follow the characters on their planet-wide journey.

THE WINNER: The Best of All Possible Worlds by Karen Lord

The Best of All Possible Worlds advances to the championship round to face either Burning Paradise by Robert Charles Wilson or The Cusanus Game by Wolfgang Jeschke.

To see the whole bracket, click here.

Wednesday, February 10, 2016

"Everybody Loves Charles" by Bao Shu :: Aaron's Story Recommendation of the Week

My Story Recommendation of the Week goes to "Everybody Loves Charles," a novella by Chinese author Bao Shu, translated by Ken Liu, from the January 2016 issue of Clarkesworld Magazine.

In "Everybody Loves Charles," a brain implant technology called "livecast," allows the ultimate reality TV-style entertainment: people can experience everything happening to a celebrity as if it were happening to them. The most popular livecaster is Charles Mann, a brash spaceship racer, author, and womanizer. His legions of fans, including our viewpoint character Takumi Naoto, spend most of their days wired up, living Charles's life vicariously in preference to their own comparatively bland existences.

"Everybody Loves Charles" moves along at an easy-to-read pace, and I found the story most entertaining. Bao Shu describes how livecasting works, both technically and socially, in extensive detail, until the story feels more believable than perhaps it should.

Charles begins the story as something of a jackass, but I didn't mind, because I was pretty sure he was headed for some surprises. and because Bao Shu uses Charles's lack of self-awareness to humorous effect; for instance, when Charles earnestly lectures his audience on the importance of being true to themselves.

I wasn't quite so enamored with the second half of the tale, which turns to melodrama as we learn that the creators of the livecast technology are seeking to use it to control everyone in the world and eliminate all individuality. I don't believe there really are many people devoting their days to that cause, but perhaps if I lived in China I would.

Bao Shu is the author of four novels, including the award-winning Ruins of Time, and some 30 pieces of short fiction. "Everybody Loves Charles" originally appeared in Chinese in Science Fiction World in September 2014, and went on to win several Chinese SF awards.  A thank you also goes to Ken Liu, who has been taking quite a lot of time out of his own very successful writing career to translate Chinese science fiction, to the great benefit of the English-speaking SF community.

Thursday, February 04, 2016

Battle of the 2013 Books, Bracket One :: Final Four

We're down to the Final Four in Bracket One of Fantastic Reviews Battle of the 2013 Books:


Electricity & Other Dreams by Micah Dean Hicks
vs.
The Best of All Possible Worlds by Karen Lord

Burning Paradise by Robert Charles Wilson
vs.
The Cusanus Game by Wolfgang Jeschke


We hope you've enjoyed this tournament so far. Now only four books remain of the starting sixteen. This bracket contained books from across the genre. There were fantasy novels, YA fantasy, science fiction, mainstream speculative fiction, story collections and a horror novel. To get to the Final Four, these four books won their first two matches. The other books in the competition, and some of them were quite good but by chance faced a strong competitor, have been knocked out of the running, like in college basketball's March Madness.

Judging between books, which can be totally different, based on reading only 25 or 50 pages can be difficult. It's also inherently subjective. But our Battle of the Books format allows us to sample and spread the word about many more new books and authors than we otherwise could.

In this bracket, two of the four books which were "seeded" reached the Final Four. The unseeded books which made it to the Final Four are Electricity & Other Dreams by Micah Dean Hicks and Burning Paradise by Robert Charles Wilson.

Thanks again to all the authors and publicists sending us great books to consider. If you're an author or publicist, click here for the rules and an address to send your book if you'd like to be included in a future bracket.

We have had a great response to the Battle of the Books format. Several future brackets of Battle of the Books are now in the hands of our reviewers, so check back for many more battles to come.

Tuesday, February 02, 2016

"Atheism and Flight" by Dominica Phetteplace :: Aaron's Story Recommendation of the Week

So I've been homebound for a while, recovering from a spot of surgery, and taking the chance to catch up on some of the recently published short fiction in the field. Which is to say, Story Recommendation of the Week is officially a thing again!

My first 2016 Story Recommendation of the Week is for "Atheism and Flight," a novelette by Dominica Phetteplace, from the January 2016 issue of Asimov's Science Fiction.

In the near future, our first-person protagonist Bos is despondent over the loss of an arm in an accident. He moves in with his best friend Jimeo and his girlfriend Cleo, who soon moves out. ("I felt like a child of divorce.") Bos determines he's not merely going to overcome his injury, he is going to transcend it.

He begins to plan joining up with a group of mystical canyon-leaping daredevils. His body seems to share his fierce ambitions, as before long his arm begins to regenerate.

This is a nicely constructed piece, with an elegant style and wonderful interactions between the characters throughout. I love how Bos's search for transcendence plays out through the end of the piece.

I confess I don't know much about Dominica Phetteplace, other than she is a Clarion grad, whose fiction has been popping up in Asimov's, Clarkesworld, Flytrap, and other places in the past five years. Here's looking forward to much more of her work!